Nickelodeon All-Star Brawl 2 is an platform fighter released on November 7th, 2023 digitally and December 1st, 2023 physically for the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC through Steam. It is a sequel to the original Nickelodeon All-Star Brawl; once again being developed by Fair Play Labs and Ludosity, and published by GameMill Entertainment.
Gameplay[]
Much like the first game, NASB 2 is a platform fighter - the goal is to attack your opponents to raise their percentage (making them fly farther from your attacks) and launch them off the screen; causing a KO. Whoever gets the most KO’s before time runs out (in Time battles) or depletes everyone else’s stocks (in Stock battles) wins.
Compared to the first game, there have been a number of changes and additions to the core gameplay:
General changes[]
- The game uses analogue control rather then digital control; allowing you to walk and run as well as control your speed in the air.
- The rock, paper, scissors mechanic was removed.
- Tap Jump is now available; allowing you to jump by pressing up on the control stick.
- Horizontal attacks were added; with every character now having a neutral grounded attack, side grounded light attack, neutral air, forward air, back air and side special.
- Strong attacks can now be charged for extra strength.
- There are no light or strong dash attacks - only one dash attack per character.
- Rolls and air dodges were added; allowing you to dodge attacks on the ground and in the air.
- There are two types of air dodges; a neutral air dodge that keeps your momentum, and directional air dodges that move you in the desired direction.
- The grab and throw system was completely overhauled.
- You can no longer grab in the air. Conversely, dash grabs have been added.
- You can no longer carry your opponent with you when grabbing them. Instead, each character has 4 unique throw attacks that can only be used on the ground.
- You can no longer grab projectiles.
- A shield now appears when blocking, which breaks after enough damage is done to it, or when you block for too long. When your shield breaks, you are stunned for a short time.
- Parries no longer require holding the control stick in the direction of the attack; you only need to block right before it hits.
- Every character now has three taunts.
Slime Meter[]
The Slime Meter is a mechanic where dealing damage to opponents fills up a meter found below your percentage, which can be expended for a number of unique abilities. These include:
- Enhancing special moves: Uses one bar of meter. Every special move has a more powerful variant that enhances their damage, size, recovery distance, and/or adds new properties.
- Slime Burst: Uses two bars of meter. When launched by an attack, you can instantly cancel your momentum to save yourself from being KO’d, while also knocking away any nearby opponents. It also lets you escape combo attacks.
- Slime Canceling: Uses one bar of meter. Allows you to instantly cancel the end lag of any attack; letting you perform absolutely any other action (another attack, jumping, dodging, etc.). Slime canceling next to an opponent temporarily freezes them in place; allowing for easy combo opportunities.
- Any attack used after a Slime Cancel will be weaker then using it on its own.
- Because of this mechanic, dash attacks can no longer be canceled at will - you must use meter to do so.
- Air dashes: Uses one bar of meter. Allows you to do a quick dash in the air, much like in the first game. While it provides no invincibility, it's much faster, and can be canceled into any attack.
- Super Attack: Uses three bars of meter. A powerful finishing move that does huge damage and knockback to any opponents caught by the initial activation hitbox. Every character has a unique cutscene for their Super, though they all seem functionally identical.
- Slime Taunt: Uses three bars of meter. A slime effect is added to one of your taunts; doing absolutely nothing except disrespecting your opponent.[2]
Modes[]
Dojo
Playable characters[]
- Main article: List of Playable Characters
A total of 25 characters have been confirmed. These consist of 14 veterans and 11 newcomers: Squidward, Jimmy Neutron, Raphael, Donatello, Plankton, El Tigre, Ember, Grandma Gertie, the Angry Beavers, Gerald, and Azula. Throughout 2024, Mr. Krabs, Zuko, Rocksteady and Iroh will be released as DLC via the Season’s Pass after the game’s release.
Characters in Nickelodeon All-Star Brawl 2 |
---|
Stages[]
- Main article: List of Stages
The game features 26 stages, including 13 returning stages from NASB 1, which have all been graphically improved and now feature new layouts and gimmicks. Additionally, certain stages also have multiple variants with standardized, neutral layouts.
Stages in Nickelodeon All-Star Brawl 2 |
---|
Gallery[]
[]
Spotlights[]
Trivia[]
- 98% of the game was made entirely from scratch as opposed to being built off of the first game.[3]
- This game was the first in the series to be delayed.
- This game was first leaked in December 1, 2022. Before it was first comfirmed on July 27, 2023.
External Links[]
References[]
- ↑ https://twitter.com/NickBrawlGame/status/1714295322695135560
- ↑ https://twitter.com/Repiteo/status/1704633813454741606
- ↑ @diegotzee (July 28, 2023). Diego - NASB2 Art Director on X: "NASB2: Stages, models, music, 98% of the game was built from scratch. ✨". Twitter. Retrieved July 28, 2023.